﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Minecraft.Model.Backpack
{
	/// <summary>
	/// 家具使用请求信息
	/// </summary>
	[Serializable]
	public class BackpackGoodsUseFurnitureReqInfo
	{
		/// <summary>
		/// 家具坐标
		/// </summary>
		public Point3 point3;
		/// <summary>
		/// 角度（前端商定，原样返回，要存到服务器）
		/// </summary>
		public int angle;
		/// <summary>
		/// 道具id（前端商定，原样返回）
		/// </summary>
		public int itemId;
		/// <summary>
		/// 家具类型
		/// </summary>
		public EnumFurnitureType enumFurnitureType;
	}
}
